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Sea Shanties: The Soul of Assassin’s Creed IV

Assassin’s Creed IV: Black Flag did a lot for the series. By expanding on the ocean combat of AC3 and making it central to the games’ premise, it reinvigorated a franchise that had become increasingly rote. On top of this, it also allowed for the introduction of the best collectibles of the series to date.

Most game collectibles take the form of random objects scattered around the world (diary entries, feathers, hidden packages), usually providing an experience bonus or easter egg once a certain amount have been collected. Others unlock concept art or expand on the games’ lore. The inclusion of these in any game can be a mixed bag, and Assassin’s Creed has fallen afoul of an excess of them in the past, drawing criticism for what could be deemed as unnecessary padding. Indeed, Black Flag had its share of extraneous collectibles of varying usefulness (I still haven’t collected the 200 animus fragments), but among these were the uniquely memorable sea shanties.

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I’m in – Hacking in Videogames

Once, on the TV show Pretty Little Liars, a woman hacked a police van being used to transport prisoners. By hacking the on-board computer, she took control of the vans’ steering and made it crash. On the same show, one of the main characters hacks a police computer from her laptop via a Bluetooth USB stick. This, needless to say, is not how hacking works. Video games don’t generally approach hacking with the same laissez-faire attitude towards realism, but they haven’t pinned down an accurate representation of hacking that’s engaging and enjoyable either. From the stick-twiddling style employed by the Batman Arkham series to the Sudoku-esque glyph matching in Mass Effect: Andromeda, there are a myriad of different ways to isolate the node and dump ‘em on the other side of the router.

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